The Quadro 4000 is the first professional graphics solution in its class to integrate high-performance computing with advanced visualization, transforming modern workflows. Delivering up to 5x faster performance, the Quadro 4000 professional graphics solution drives a broad range of design, animation and video applications. With Scalable Geometry Engine technology, Quadro 4000 can process up to 890 million triangles per second, enabling professionals to design, iterate and deliver higher quality results in less time.
Quadro 4000 is not only a graphics processor; it drives an entire visual supercomputing platform, incorporating hardware and software that enables advanced capabilities such as stereoscopic 3D, scalable visualization and 3D high-definition broadcasting.
NVIDIA Scalable Geometry Engine
NVIDIA Scalable Geometry Engine dramatically improves geometry performance across a broad range of CAD, DCC and medical applications, enabling you to work interactively with models and scenes that are an order of magnitude more complex than ever before.
Large frame-buffers with ultra-fast bandwidth
Large GPU memory with fast bandwidth for display of complex models and scenes, as well as computation of large datasets.
NVIDIA Parallel DataCache
NVIDIA Parallel DataCache supports a true cache hierarchy combined with on-chip shared memory. L1 and L2 caches drive exceptional throughput, accelerating features such as real-time ray tracing, physics and texture filtering.
Fast 64-bit floating point precision
Industry's fast double precision floating point performance enabling accurate results on mission-critical applications, including computer-aided-design, finite element analysis to computational fluid dynamics.
NVIDIA GigaThread engine
NVIDIA GigaThread engine provides up to 10x faster context switching compared to previous generation architectures, concurrent kernel execution, and improved thread block scheduling.
Dual copy engines
Dual copy engines enable high rates of parallel data processing and concurrent throughput between the GPU and host, accelerating techniques such as ray tracing, color grading and physical simulation.
Fast 3D texture transfer
Fast transfer and manipulation of 3D textures result in more interactive visualization of large volumetric datasets.
Hardware 3D Window clipping
Hardware accelerated clip regions improve overall graphics performance by increasing transfer speed between color buffer and frame buffer.
Full-Scene Antialiasing (FSAA)
Up to 64x FSAA dramatically reduces visual aliasing artifacts or "jaggies", resulting in unparalleled image quality and highly realistic scenes.
GPU tessellation with Shader Model 5.0
Quadro tessellation engines automatically generate finely detailed geometry, for cinematic quality environments and scenes, without sacrificing performance.
16K texture and render processing
The ability to texture from and render to 16K x 16K surfaces. Beneficial for applications that demand high resolution and quality image processing.
NVIDIA high precision High Dynamic Range (HDR) technology
NVIDIA high precision High Dynamic Range (HDR) technology sets new standards for image clarity and quality through floating point capabilities in shading, filtering, texturing, and blending.
High-quality display connectors
High-quality display connectors attach to ultra-high-resolution panels producing phenomenal photorealistic image quality from a range of display connectors.
30-bit color fidelity
30-bit color fidelity (10-bit per color) enables billions rather than millions of color variations for rich, vivid image quality with the broadest dynamic range.
NVIDIA Quadro digital video pipeline
Quadro digital video pipeline is the industry's GPU-accelerated solution for real-time acquisition, processing, and delivery of high-resolution SDI video, across traditional and now 3D video broadcast environments.
NVIDIA 3D Vision Pro
3D Vision Pro includes advanced active shutter glasses delivering crystal-clear stereoscopic 3D visualization for the most immersive experience. RF technology enables a range of environments ranging from collaborative work spaces to theaters.
OpenGL quad buffered stereo support
OpenGL quad buffered stereo offers professional applications the capability of smooth and immersive 3D stereo experience.
3D stereo synchronizationProduct Highlights
3D stereo synchronization enables robust control of stereo effect through a dedicated 3-pin mini-din connection between the graphics card and 3D stereo hardware.
In The Box
- Unified Driver Architecture (UDA)
- Graphics card